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Dungetron 5000: Normal

Combat Mechanic

At present, both you and your opponent have one of three available moves (Sword / Shield / Spell) to cast against each other. Each move counters another. Sword counters Spell, Spell counters Shield, and Shield counters Sword. Should your move beat that of your enemy, you will deal damage to them, as well as potentially repair your shield.

Entry Requirement

40 energy must be spent to enter the dungeon.

Rewards

By defeating enemies you will earn dungeon scrap (a soulbound item — meaning it can't be traded) that can be used to upgrade your skills, allowing you to become stronger and progress further in combat over time.

In addition to scrap, random rewards (in the form of items, materials, and skins) will drop when you defeat each enemy. These rewards increase in size & rarity as you progress through the dungeon.

Daily Limit

10 runs per day (this is subject to change in the future).

Flee

You are able to flee the dungeon (end your run without dying) by approaching the ladder once you've defeated an enemy, and before progressing to the next room.

Consumables

You can craft or purchase Consumablesto take in to the dungeon with you.

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